Manor Repairs: The following morning, after a good breakfast together, Zarek and Alley plan their day and talk about the major repairs needed. Zarek is to go and purchase some supplies, from the Trades Ward, including fresh meat for the pseudodragons. Meanwhile, Alley would stay back in the Manor just in case they had more…
Category: D&D 5e
WATERDEEP: Chapter Thirteen
Meet The Neighbours: Zarek and Alley are looking for Guild Members among thier neighbours for repairs and they introduce themselves to Talisolvanar “Tally” Fellbranch, the owner and chief artisan of the Bent Nail, and he also greets the new owners of Trollskull Manor and he offers his Woodcarving services. Zarek and Alley then visit another…
WATERDEEP: Chapter Twelve
The Silver Horde: The Rogue realises that they will first need to deal with the Fighter before he can deal with the Halfling Rogue and collect is Silver Horde. The battle continues for some time as the Fighter is tougher that he looks. The Rogue and Bard subdue the fighter, Zarek using another of his…
WATERDEEP: Chapter Eleven
The Urchins: This is what Alley and Zarek learned about the Urchins who are now new members of their growing gang, Lif the Poltergeist also included. While resting in the Master Bedroom, being fed and cared for by Alley. She provided a clean bed, starts a fire with her ‘Flame Bot’ Spell and cooked up…
WATERDEEP: Chapter Ten
Trollskull Manor New Owners: The new owners of Trollskull Manor, Zarek and Alley continue to search the second floor and head north to the last door left un-opened. The Rogue goes through his door checking and opening procedure and it is becoming more and more second nature to the Tiefling. The Rogue hear nothing beyond…
WATERDEEP: Chapter Nine
Trollskull Manor Lif: Zarek tell Alley of all that he had found in the Den and there was no sign of his Ghost, Lif. There are 2 doors in the Den on the western side, one to the balcony and the other, on the inside, must lead into the building. There was also another door…
WATERDEEP: Chapter Eight
Trollskull Manor Taproom: Zarek leaves all the items and returns to the Trollskull Manor Taproom and Alley. Alley and Zarek look around the rest of the Taproom and find an old Pantry and the Kitchen in the south-east corner of the building. The ground floor is strewn with debris. Broken chairs and tables dot the…
WATERDEEP: Chapter Seven
Trollskull Manor: The adventurers reunite Volo with Floon and Renaer, Volo gives them a rather sheepish look as he explains their reward, which include Trollskull Manor. Volo: “I confess that I have but few coins to spare. But never let it be said that Volo reneges on a promise. Allow me to show something much…
WATERDEEP: Chapter Six
The Mind Flayer Boss Room: Zarek’s Arcana knowledge tells him that the tentacled creature is a Mind Flayer that is caressing a creature that he does not know but looks like a brain with 4 legs. The Half-Orc appears to be a Xanathar Guild boss and as his minions retrieved who they thought was Renaer…
WATERDEEP: Chapter Five
The Xanathar Guild Hideout: Zarek listens at the door but hears nothing, little knowing he was at the Xanathar Guild hideout. The Rogue discovers that the door is not locked. Alley warns the Rogue of the Arrow Slits and Zarek has the great idea to block, the one arrow slit that they need to pass,…