Areas of note and importance in Phandalin, A.K.A Deadwood.
STONEHILL INN (Elsa Fairfoot – Bartholomew Stonehill):
The proprietor is Bartholomew Stonehill but the Inn is run by Elsa Fairfoot, a Halfling female that originated from Waterdeep.
BARTHOLOMEW’S PROVISIONS (Bartholomew Stonehill):
The proprietor is Bartholomew Stonehill, a lean and balding human male shopkeeper of fifty years with a kindly manner. He employs a couple young clerks (Ander and Thistle) who help load and unload wagons, and who wait on customers when Bart isn’t around.
LIONSHIELD COSTER (Linene Graywind):
The master of the Phandalin, A.K.A Deadwood post is a sharp-tongued human woman of thirty-five named Linene Graywind. She knows that bandits have raided Lionshield caravans, but she doesn’t know who is responsible.
PHANDALIN MINER’S EXCHANGE (Halia Thornton):
The Guildmaster is an ambitious and calculating human woman named Halia Thornton. In her attempts to establish the Miner’s Exchange as the closest thing the town has to a governing authority, she acts as more than a simple merchant.
She is also an agent of the Zhentarim, a powerful organization that seeks to exert secret control over the North through wealth and influence. Halia Thornton is working slowly to bring Deadwood under her control, and can become a valuable patron to the characters if they don’t cross her.
SHRINE OF LUCK (Sister Garaele):
The shrine is in the care of a scholarly acolyte named Sister Garaele, a zealous young elf who despairs of ever ridding Phandalin of the Redbrands.
Sister Garaele is a member of the Harpers, a scattered network of adventurers and spies who advocate equality and covertly oppose the abuse of power.
THE SLEEPING GIANT (Grista):
This rundown tap house is a dirty, dangerous watering hole at the end of Phandalin, A.K.A Deadwood’s main street. It is frequented by Redbrand thugs and operated by a surly female dwarf named Grista.
TOWNMASTER’S HALL (Harbin Wester):
The current Townmaster is a male human banker named Harbin Wester, a fat, pompous old fool. Completely intimidated by the Redbrands, he claims that they’re “just a mercenary guild, and not all that much trouble, really”.
TRESENDAR MANOR (Redbrand Ruffians):
TREASURE:
The victors make it safely back to Phandalin, A.K.A Deadwood with the provisions that they have to deliver to Bart Stonehill and those found belonging to Lionshield Coster company.
The party meet Bart, a very nice and charming man, who pays for the work carried out and insists that they stay in his place called the Stonehill Inn for free. Bart is a good friend of Gundren. The adventures tell how Gundren has been taken.
Bart Stonehill
Bart explains how the Sheriff retired a while ago and the only Law, in Phandalin, A.K.A Deadwood, now was taken over by his men who now called themselves the Redbrands. After a while they became more trouble than they were worth and bully everyone now that this Glasstaff has taken over them. Bart also mentions that 2 more Rockseeker brothers, Nundro and Tharden, are camped somewhere outside town. Bart hasn’t seen them in a tenday (1 week) and expects the brothers to return “any day now” to resupply in Phandalin, A.K.A Deadwood.
Sildar bids everyone good day and goes off to try and find his comrade Iarno Albrek and to check-in with the authorities at the Deadwood Townmaster’s Hall.
Lofty discovers that the barmaid, at the Stonehill Inn, is his first and true love, Elsa Fairfoot.
Elsa Fairfoot
Galdor finds a small temple to his deity, Tymora Goddess of Good Luck, called the Shrine of Luck.
Astrid and Lofty return the goods found in the Cargmaw Hideout, to the Lionshield Coster Company of Deadwood and they meet Linene Graywind and she thanks the adventures, pays them 50 gp for the returns of her goods and offers her Weapons and Armour service to the party if they ever need to use it.
Linene Graywind
The next day the party have a quick look around town and Galdor insists that they visit the Shrine of Luck in Deadwood. Here the party meet Sister Garaele, a scholarly acolyte of Tymora the goddess of luck and good fortune.
As they walk into her small dwelling, they are meet with a strange scene. Sister Garaele is laying hands on a dead body and attempting to commune with it. She appears frustrated and pained that it does not work.
Sister Garaele believes that her power to Speak with the dead has been blocked by Magic and she knows that a Banshee, named Agatha, is to blame. Her poor soul must be set free in order for her to be able to pass over and for Sister Garaele to regain her power of communion with her Deity. The team just need to have Agatha answer a question regarding a spellbook. Sister Garaele had sought out Agatha in her lair, but the poor creature did not appear for her.
Sister Garaele desires the party to bring Agatha a suitable gift, a Jewelled Silver Comb, and persuade the Banshee to tell what she knows about the location of a spellbook belonging to a Legendary Mage named Bowgentle. For this they would have her thanks and she would provide 2 Potions of Darkvision and 1 Potion of Greater Healing.
Sister Garaele